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	<title>Comments for Justin&#039;s adventures in spacetime</title>
	<atom:link href="http://blog.justinpinner.net/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.justinpinner.net</link>
	<description>Life, the universe and other stuff</description>
	<lastBuildDate>Wed, 13 Feb 2013 16:43:05 +0000</lastBuildDate>
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		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-117</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Wed, 13 Feb 2013 16:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-117</guid>
		<description><![CDATA[I definitely need an easy way to tell the difference between NPCs and other players. Sometimes &quot;sorry&quot; just doesn&#039;t cut it when you&#039;ve accidentally unleashed fiery hull meltdown death on some poor soul (or been on the receiving end yourself).]]></description>
		<content:encoded><![CDATA[<p>I definitely need an easy way to tell the difference between NPCs and other players. Sometimes &#8220;sorry&#8221; just doesn&#8217;t cut it when you&#8217;ve accidentally unleashed fiery hull meltdown death on some poor soul (or been on the receiving end yourself).</p>
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		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-105</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 05 Feb 2013 13:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-105</guid>
		<description><![CDATA[Google Glass plug-ins. Y&#039;know. One day.]]></description>
		<content:encoded><![CDATA[<p>Google Glass plug-ins. Y&#8217;know. One day.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-104</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 05 Feb 2013 13:35:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-104</guid>
		<description><![CDATA[Tablet / smartphone multi-screen setup. Allow in-game messages, meta data, mission objectives, news feeds etc be directed to other devices.]]></description>
		<content:encoded><![CDATA[<p>Tablet / smartphone multi-screen setup. Allow in-game messages, meta data, mission objectives, news feeds etc be directed to other devices.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-99</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Mon, 04 Feb 2013 18:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-99</guid>
		<description><![CDATA[The big UGC/DLC - in the same vein as Quake / Half Life etc. mods. Maybe give / sell access to the toolkit you guys use to build the game?

Let&#039;s have the ability to create new stuff and share it. Not for use in standard missions and so on, but in offline mode or in dedicated UGC universe(s)?]]></description>
		<content:encoded><![CDATA[<p>The big UGC/DLC &#8211; in the same vein as Quake / Half Life etc. mods. Maybe give / sell access to the toolkit you guys use to build the game?</p>
<p>Let&#8217;s have the ability to create new stuff and share it. Not for use in standard missions and so on, but in offline mode or in dedicated UGC universe(s)?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-75</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 22 Jan 2013 17:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-75</guid>
		<description><![CDATA[And wander about a bit - natch.]]></description>
		<content:encoded><![CDATA[<p>And wander about a bit &#8211; natch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-74</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 22 Jan 2013 17:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-74</guid>
		<description><![CDATA[This has been mentioned before I know but.. the ability to get out of the ship would be nice.]]></description>
		<content:encoded><![CDATA[<p>This has been mentioned before I know but.. the ability to get out of the ship would be nice.</p>
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	</item>
	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-68</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Sun, 20 Jan 2013 23:56:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-68</guid>
		<description><![CDATA[Players guilds: Join up, work together, share rewards.]]></description>
		<content:encoded><![CDATA[<p>Players guilds: Join up, work together, share rewards.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-67</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Sun, 20 Jan 2013 23:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-67</guid>
		<description><![CDATA[Salvaging of derelicts may yield weapons or equipment that can be added to your ship. Smaller items can be fitted immediately while larger externally mounted items can only be installed while docked or landed.

Items not suitable for your own ship can be stored or sold / traded.

Items can also be repaired or upgraded if you have the appropriate skills.]]></description>
		<content:encoded><![CDATA[<p>Salvaging of derelicts may yield weapons or equipment that can be added to your ship. Smaller items can be fitted immediately while larger externally mounted items can only be installed while docked or landed.</p>
<p>Items not suitable for your own ship can be stored or sold / traded.</p>
<p>Items can also be repaired or upgraded if you have the appropriate skills.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Wishlist by Justin</title>
		<link>http://blog.justinpinner.net/elite/elite-dangerous-by-frontier-developments/wishlist/#comment-66</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Sun, 20 Jan 2013 23:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?page_id=366#comment-66</guid>
		<description><![CDATA[The ability to craft items from resources harvested or otherwise collected in-game.

This should depend on skills / training but would provide other ways of earning credits.]]></description>
		<content:encoded><![CDATA[<p>The ability to craft items from resources harvested or otherwise collected in-game.</p>
<p>This should depend on skills / training but would provide other ways of earning credits.</p>
]]></content:encoded>
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		<title>Comment on Oh my God, we&#8217;ve killed the high street! by BigFan</title>
		<link>http://blog.justinpinner.net/2013/01/18/we-killed-the-high-street/#comment-63</link>
		<dc:creator>BigFan</dc:creator>
		<pubDate>Fri, 18 Jan 2013 23:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justinpinner.net/?p=322#comment-63</guid>
		<description><![CDATA[это очень истинного положения дел]]></description>
		<content:encoded><![CDATA[<p>это очень истинного положения дел</p>
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